Introduction

[link] Start to Finish: Publishing a Commercial iPhone Game


原網址: http://www.gamedev.net/reference/articles/article2570.asp

This is a story about how I took an idea and made it into a commercial game. In this article I will try to focus on how to get a game done – a problem many independent developers face. During the development of my game, Asterope, I took a lot of screenshots from many of the development stages that show how the game gradually came to life. Hope you enjoy the read and learn something!

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