Recruits

[2011] 企劃面試 2


作者: xxxxxx(一期一會) 看板: GameDesign
標題: Re: [企劃] 企劃企劃企劃企劃企劃的企劃
時間: Wed Feb 16 06:09:47 2011

還蠻多人寫信給我說想要其他家問題的
既然有人想要看看其他家公司的問題
那我再丟家Arenanet的出來吧
不過他們的問題比較general一點(想當初還為了準備他們家 寫了GW的分析…T_T)
中間有一些關於期待薪資或是比較不相干的問題已經拿掉了

1. How has your education prepared you for a career in game design?
2. What qualities make for an excellent game designer?
How have you utilized these qualities in past positions?
3. What should be done after a game design problem is found?
4. Name three game design problems shipped in recent games
(please include the titles of the games).
What could have been done to catch these issues before they shipped?
5. What game genres are your favorites? (MMO, RPG, RTS, FPS, etc.)
Why?
6. What is your least favorite genre?
What would you change to make it better?
7. What is your Favorite MMO-RPG of all time?
Why?
8. What do you see yourself doing in 1 year?
In 5 Years?


※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 70.166.218.198
※ 編輯: marlos          來自: 70.166.218.198       (02/16 06:17)
※ 編輯: marlos          來自: 70.166.218.198       (02/16 06:35)

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