Introduction

[翻譯] Jeff Ward/Choosing a School

一個遊戲開發者常常被問到的問題之一就是一個有興趣在遊戲開發謀職的學生該選擇哪間學校。可能有百萬間這樣的學校,而且他們各有擅場。更不用說涵蓋遊戲設計,遊戲美術,遊戲程式,三維繪圖,電腦圖學程式,娛樂科技,媒體理論,以及其他跟電腦遊戲與科技相關的數百種主修與執照。這篇文章嘗試發掘這些問題,希望能提出一些方法讓學生選擇機構時認真思考該花費他們人生的四年在哪裡。

Introduction

[link] Start to Finish: Publishing a Commercial iPhone Game

This is a story about how I took an idea and made it into a commercial game. In this article I will try to focus on how to get a game done – a problem many independent developers face. During the development of my game, Asterope, I took a lot of screenshots from many of the development stages that show how the game gradually came to life. Hope you enjoy the read and learn something!